We've done it! The podcast is now alive on Soundcloud, and we'll post it to iTunes and a few other places this weekend. Please head over to https://soundcloud.com/dungeonchatter to listen to A is for Armor, B is for Blood of Heroes, and C is for Character Creation.
Dungeon Chatter Podcast
Episode 1: A is for Armor
In this episode, Travis and Victoria discuss armor systems in RPGs.
TTRPGs discussed: AD&D, Middle Earth Role Playing (MERP), Rolemaster (RM), Marvel Superheroes, StarWars the RPG, Fading Suns, Rifts, Generic Universal Role Playing System (GURPS),
Video Games discussed: Knights of the Old Republic, Shadow Run
thac0, Armor Class, Double 20s, Decapitations
Show Notes: around 17 minutes, the audio becomes a bit fainter briefly; we’re still working out our audio.
The armor pitch is based on armor types and two characteristics:
Defensive Modifier: a measure of how elusive your character is. High DM = hard to hit.
Armor Class: a measure of how able your armor is to soak up damage. High AC = less likely to hit you hard.
ARMOR TYPE DM AC
No Armor +1 0
Cloth 0 1
Leather 0 2
Chain 0 3
Plate -1 4