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Showing posts from October, 2018

Podcast: F is for Fail

Dungeon Chatter Podcast Episode 6: F is for Fail In this episode, Travis and Victoria discuss modeling failure in an RPG. It seems clear enough that a successful attack hits and deals damange, but what does a failed attack mean? We discuss failure in combat, moving maneuvers, perception, and persuasion. iTunes Link Works Discussed TTRPGs AD&D, Middle Earth Role Playing (MERP) Video Games Super Mario Bros., Wasteland Concepts Failure, Critical Failure, Natural 20, Natural 1, The DM Screen Show Notes Victoria is becoming an editing pro. This episode sounds great, and she should soon edit out an F-bomb that she missed in the first edit through. The Pitch Simple Failure: Die rolls of 0-9 represent rough percentage of task completed. So, 10% x die roll = % of action completed (6x10% = 60%). Critical failures In general, they set you back, offering a penalty to further attempts. neg