Skip to main content

Podcast: C is for Character Creation

Dungeon Chatter Podcast
Episode 3: C is for Character Creation
In this episode, Travis and Victoria discuss character creation methods, including how the system functions in Blood of Heroes. We create Han Solo using our heroic creation method.

Soundcloud Link

Works Discussed

AD&D, Middle Earth Role Playing (MERP), Rolemaster (RM), Generic Universal Role Playing System (GURPS)

Video Games
I don’t think we touched on any specific ones here.

Star Wars

PBTRPG (Play by Tweet/Text RPG), PBM (Play by Mail), PBEM (Play by Email). We also discuss charisma and interactions, specifically regarding a party member (my son) who is on the autism spectrum but plays a character with a high charisma. Probably worth an entire show on its own.

Show Notes
I think this was our best sounding podcast, from a technical point of view. Realizing we need to reduce our mic pops a bit. Otherwise, this was pretty crisp and clean.

The Pitch
Choose a profession, a training, and a hobby for your character. We talked through a Han Solo character creation so viewers might be familiar with the character we were trying to model.
Solo’s Attributes
Vehicle>Pilot>Falcon      +3
Transport>Smuggler       +2
Blaster                                  +1
Remember: a +1 in our system is 1d20+1d6, a +2 is 1d20+2d6, and a +3 is 1d20+3d6. A roll of 10 or greater is a success, so Solo would be solid with the blaster (DL 44), very good as a smuggler, and exceptional as a pilot. He was created using the heroic method, which gives characters excellent starting skills to set them apart from the rabble.


Popular posts from this blog

Ars Arcana Blog: Why No One Understands Alignment

Why No One Understands Alignment
Travis J. Rodgers
Alignment was introduced to Dungeons and Dragons as a character (NPC or PC) attribute. It wasn’t rolled for; it was typically selected, but sometimes a particular alignment was necessitated by the character’s race or class. But what is ostensibly a kind of “outlook” piece, cross-indexing a regard for law and chaos on one axis and good and evil on the other is at best a concept evolving across game versions. This fact would explain why long-time gamers, or at least gamers who have played multiple iterations of D&D, might view alignment differently from others. At worst, however, it’s essentially meaningless. There’s a middle path, which may be its original intent, one according to which alignment is both meaningful and quite objective – but then it’s extremely contentious. My considered view is that alignment is either meaningless or objective in a way that many players do not like (which is accurate is undertermined – the descript…

Ars Arcana Blog 2.7: Creating a Character SPARK

Ars Arcana Blog: Bringing Your Character to Life with SPARK
Travis J. Rodgers

The Challenge(s) For the grizzled vet of RPGs, creating a character is often a struggle of too many options rather than not knowing where to start. The character concept comes easily to mind, either because there is a character the vet has been wanting to play or because vets often have served as GM as well as player for so long, character concepts seem to spring from an endless font. The challenge becomes determining which of the system options is the best way to make use of your character concept. Let’s call this the “How? Question” of character design. On the other hand, for the relative novice to Roleplaying, the challenge is two-fold. In addition, to the struggles of navigating a system’s options, the novice may not have, and may struggle to create, the character concept. Let’s call this new question the “What? Question” of character design.
The SPARK In an episode of the Dungeon Chatter Podcast called “O…

Dungeon Chatter's Character Spark

After podcasting about the character SPARK in episdoe O is for Origins, we decided to put together a document that could be downloaded for free to demonstrate the concept. In this document, you'll find quick selection (choose) or generation (roll) tables to help you create a character concept. If you're feeling stumped or looking to play a different sort of character, give it a shot. There are literally millions of possible combinations of characteristics.

This link SHOULD work...

RPG Character Concept: SPARK